A Reaver of Souls, If You WillĪs far as gameplay goes, I’ve essentially summarised it already. Crafting a sword from his heart and binding the hero to his services, Samedi sets the undead-ish hero on a mission to expose the church and its wrongdoings. But narrative and fate have something else in mind, as the enigmatic Samedi (presumably of Baron fame) resurrects the poor fellow. Struck down whilst opposing the sacrifice, our nameless protagonist is felled and left upon a corpse pile. It’s when our hero’s child gets taken that things become amiss. Every year, a child is sacrificed to the church surrounding The Hand, on the proviso that it and its Solar Knights keep everyone relatively safe. Well, unless you want to be a hipster and compare it to Altered Beast or something.Īs it goes, the population in There Is No Light live subterranean lives, worshipping something called The Hand. But then, when you’re a nameless protagonist who rises from the dead near the beginning, it’s difficult. Oh Well, Up You GetĪs I mentioned in my No Place For Bravery review, it’s hard not to make initial comparisons to FromSoftware’s prize-winning breed of game. But it retains that visual style of old, the Zelda’s and Secret of Evermore’s that paved the way.īut ultimately, can it hold a candle to both its predecessors and modern day counterparts? Or is it doomed to fade to black like so many that grace Steam? Let’s shed some light on it, shall we? You’ve Died. There Is No Light is dark (as the name suggests), has quick-fire combat and a stats-and-skills system akin to modern offerings. So, as time moves forward, storytelling progresses but the mechanics stay the same. Did I understand the dark tales and undercurrents in them? Absolutely not, but the gameplay was great. I grew up in the SNES’ heyday, with top-down hack and slash/adventure games leading the way. I just happen to have a particular style of game that I like, something that There Is No Light fits into like a Tetromino. Let it not be said that I am easily pleased when it comes to retro games. An adventure game inspired by games of old, does There Is No Light shine a light on the top-down, retro genre? The Finger Guns review:
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